Detail-attentive layout artist with 2 years of Professional experience in 3D layout, a proven ability to follow direction carefully and translate storyboard animatics into animation-ready layout files; a solid understanding of animating cameras, posing characters and set dressing, currently pursuing a position as a 3D Layout Artist.
Skills:
• Layout and Composition
• Animation- Blocking, Timing, Spacing
• Staging and Set Dressing
• 3D Visualization using Storyboard Animatic
• Cinematography and Shot Continuity
• Detail-oriented and organized
• Self motivated and willing to learn
• Clear and concise communicator
• Team player with a positive attitude
• Creative problem solving
•Created Maya/ Nuke files with layout set up for other departments to work with
•Positioned tracked Camera's in the 3D environment where needed
•Camera tracking, Geometry creation, Troubleshooting layout issues and camera/object animations
"Dry Blood" (Faculty Directed Animated Short Film)
• Composed shots in Maya following in-depth direction based on the 2D story animatic
• Posed characters and Animated camera movements
• Modeled and set dressed the scene during previsualization stage of production
“CaptisCrystalli”- (Faculty Directed Game Production)
• Guided the UI Artist department throughout production ensuring continuity within chosen art style
• Worked closely with UI programmers to ensure artwork is usable and ready to implement into game
• Designed, Storyboarded and Animated short promotional video in Adobe Animate
• Followed accurate direction for storyline created by the CEO Emilee Feely
• Worked on animating educational video for music students in Adobe Animate